Eternal-WoW was good 3.3.5 server but its very unbalanced now.
You can't grasp cooldown time because that shows inaccurate remaining time.
Deathknight's gargoyle is bugged.
That dps is at most about 600 (lv80, resilience1400) in retail server, but at most over 1400 in eternal-wow.
Many spells are often ignored.
Even when having buff, nothing happens.
Examples
DeathKnight: Lichborne, Path of Frost, Strangulate, Death Strike, Chains of Ice, Death Grip, etc...
Druid: Lifebloom, Rejuvenation, Regrowth, Swiftmend, Dash, Enrage, Faerie Fire, etc...
Priest: Shadowform, Levitate, Silence, Mind Soothe, Pain Suppression, Power Infusion, etc...
Hunter: Deterrence, Rapid Fire, Wing Clip, Lock and Load, Silencing Shot, etc...
Rogue: Cloak of Shadows, Evasion, Vanish, Preparation, Sprint, Cold Blood, Shadow Dance, etc...
Other classes and items also has same problem.
When using spell simultaneously with enemy players, these occur frequently.
And there are a lot of other bugs.
Bugs are increasing rather than decreasing.
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